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earthToPixels

earthToPixels turns aerial map tiles into isometric, SimCity-style pixel-art. It's a work in progress: an image model we fine-tuned on hand-made pixel cities, wrapped in a pipeline we engineered to render, stylize and stitch map tiles on its own.

What we're building is the platform around that, not a single map. Nothing in it is tied to a particular city: point it at any coordinates and it renders them, stylizes them, and stacks the result into a deep-zoom pyramid you can explore down to the pixel. Given enough compute, it could draw the entire world.

So far we've taken exactly one city all the way through — João Pessoa, in Brazil, where the team is from. It's the first trial and the only map that's 100% finished. The globe pins every map we've made, where we made it.

The inspiration is @_coenen and his work on isometric.nyc, which does the same thing for New York. earthToPixels is our run at it, built to go anywhere.

That compute is the hard part: running the models is genuinely expensive. If you want to see this keep going, we happily take support, funding — or honestly, just sharing it. Come talk to @tiagotrindadeo on Twitter.

buy us a coffee

every coffee goes straight into compute — and compute is the only thing between us and the next city.

the team

Tiago Trindade
Tiago TrindadeLead
Guilherme Huther
Guilherme Huther
Clara Dantas
Clara Dantas
Pedro Ernesto Vogado
Pedro Ernesto Vogado
Gabriel (Harry) Carvalho
Gabriel (Harry) Carvalho
Marcus Vinícius
Marcus Vinícius